This system has been developed to be used as a general structure to create all kinds of immersive simulations. Rendering system of the project has been developed by C++ programming language and MS visual C++ 2003 on top of Ogre3D rendering engine and cg to develop the required shaders.
The system had 8 projectors on 4 screens and prepared automatic edge wrapping and edge blending calibration system which were the most important aspect of the project.
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Simulator Developer was established in 2001 in field of and started its activities in field of Advanced Simulation and Game Development. In these 15 years, the company has been developed lots of unique and grand-scale project what are available in detail in the Products section.